Computers are jerks and love to fill in the gaps linearly because they are lazy sacks of wires. A great animator/motion designer spends most of their days fighting computers to make sure they don’t mess this up.
Great article and a must read for UI designers.
It seems crazy to me that more people don’t think about interfaces with respect to the dimension of time. Motion can provide so much information! Maybe the tools to create prototypes are too complicated for most designers?
Quite probably the case, unfortunately. I would love to use a tool to easily prototype animations and interactions. If you know of any, please let me know on Twitter.